The First Descendant Calculator

Calculate your build's power and damage output

Version Info Comment, Suggestion, Support
Game Info, Schedules Encyclopedia (Skills, Modules, Weapons, Enemies, etc.)

Module Selection (0/10)

All

Ancestor Module

Create Ancestor Module

Reactor

External Component Sets

Tuning Board

0 / 40

Toggle nodes to tune your build stats. Start from the center node.

Active Node Stats

No active nodes

Trigger Module

Inversion Reinforcement

Click a cell to toggle the in-game inversion node active. Layout reflects the current season. One active per row across slots 1–4 (clicking a new slot in the same row swaps); up to 3 active total across rows. Collection-buff cells (right column) toggle independently.

Note: many nodes have conditional triggers (on-kill, on-crit, etc.); the calculator treats active selections as always-on, matching how other buff sources are aggregated. Description-only nodes (heals, procs, utilities) toggle but don't flow into the damage formula.

Weapon Substats

Weapon Cores

Weapon Module Selection (0/10)

All

Active Buffs

No active buffs

Enemy Debuffs

No active debuffs

Select a descendant to view skills

Damage per Hit Statistic

Weapon ATK Damage Fire ATK Damage Chill ATK Damage Electric ATK Damage Toxic ATK Damage
Weapon Damage 0 N/A N/A N/A N/A
Multihit/Additional Damage 0 0 0 0 0
Weapon Element Attribute Damage (Cannot Refresh) - 0 0 0 0
Total Damage per Hit Reload Type Total Elapsed Time for 1 Full Cycle Average DPS
0 0s 0

Trigger Module Damage

Equip a trigger module from the Descendant tab to see damage details.

Enemy Information

Enemy Stats (1 Player)

Skill Comparison

Select a skill and contribution category to view comparisons

Weapon Comparison

Select a weapon damage type and contribution category to view comparisons

Stat Comparison

Select a stat and contribution category to view comparisons